Info
2 weeks sprint, Sound Design course, UID, 2020, team: Regina Gensinger, Mihkel Güsson
Methods
Interviews, User Testing, Interaction Design, Sound Design, Storytelling, Filmmaking
Background
Mindfulness is a big business with even bigger audience hungry for meaningful experiences.
How might we empower novice users in building a meditation routine?
D E S I G N Q U E S T I O N
Concept video:
Problems:
“I’m busy, I don’t have the time”
“My mind is sabotaging me”
“I don’t see the benefit.”
“I’m afraid of self-reflection”
“I’m never in a mood”
Critical of tech-centered approach
First discussion that we had as a group was about the paradox of the phone and how many of meditation app companies tries to magically transmute a phone from a source of stress, distraction and procrastination into a temple of mental focus, health and mindfulness. We grew to be critical of this tech-centered approach.
Practicing meditation can be difficult but it’s worth it and it has been for centuries.
Moving from the
screen into the world
S O L U T I O N
Goal:
“Awakening from the mindless, joyless engagement that results from a lack of attention to the senses”
Approach:
Slow technology - ubiquitous computing - an area of calm computing that can be like walking through a forest, beautiful, calm, not calling for attention unless we decide to attend it.
Solution:
Ovo is a tangible tool for meditation opening up a way for slow technology to build more thoughtful, meaningful experiences.
Non intrusive, gentle reminders for scheduled meditations
Freedom of self - reliant meditation
Guiding with carefully curated sounds
Provided life data influence the flow of meditation
No gamification - there is no right or wrong
Digital Detox
No- screen based meditation. Mobile phone muted during meditation.
Mental Hygiene
Awareness of the body and mind over time by tracking data.
Mental Armor
Building the habits and customizing meditation routine.
Tangible Artifact
Companion for the newcomers. Holding an artifact contribute to better focus.
Interaction that feels human
E M B O D I E D I N T E R A C T I O N
Technology for mindfulness.
R E S E A R C H
Timeline:
Insights from interviews:
Sound Design explorations:
Emotional awareness through body awareness
Competitive analysis:
In order to construct a solid foundation we checked what meditation app companies are doing and what user goals they are not meeting. We evaluated some features from users interviews to see how many of them already exist on a market.
Next step might be:
We’ve discovered that apps are not connected with any tangible object and there is still a lot of opportunities within building a connected community between practitioners.
Final reflections.
We have also faced some of the interaction design problems: